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Top News ItemsIndustry News - Weeks 40 & 41 2024 |
The world of video game ownership has undergone significant changes in recent years, especially in light of how digital content is managed and distributed. This article delves into the various issues currently affecting gamers and the industry, touching on digital rights, market regulations, and the future of game ownership.
A growing trend in the gaming industry is the realization that gamers don’t actually own the digital games they purchase. Platforms like Steam have made it clear that purchasing a game only grants users a license to access the content, not ownership of the game itself. This shift, which has been gaining traction, has raised concerns about the permanence of game libraries and what this means for consumers long-term.
Recent events, such as Sony’s decision to remove purchased Discovery Channel content from its PlayStation Network without offering refunds, highlight the unpredictability of digital ownership. Users who had paid for this content suddenly found it inaccessible, reigniting debates about the security of digital purchases. This incident underscores the larger issue: digital content can be revoked at any time, with little recourse for consumers.
Even physical copies of games, which many consumers see as a way to secure ownership, are no longer a failsafe solution. Many modern games require substantial downloads or patches to function properly, meaning even a disc or cartridge is incomplete without server support. Gamers are becoming increasingly reliant on digital infrastructure, even when they purchase physical versions.
Several countries, notably France, have begun taking steps to protect consumers’ rights regarding digital content ownership. Discussions around compensating consumers for lost digital content are ongoing, but no concrete legislation has been passed yet. This leaves many consumers in a vulnerable position when it comes to the long-term accessibility of their digital game collections.
Valve’s recent update to its terms of service, acknowledging that digital game purchases grant only a license, is tied to new legislation in California. Starting in 2025, digital retailers will be required to clearly inform customers that their purchases are licenses rather than full ownership. The law aims to increase transparency and protect consumers from false advertising in the digital marketplace, especially after incidents like Sony’s removal of content from the PSN store.
Companies like Valve and Ubisoft are adjusting their business models in response to these shifts in ownership. While Valve emphasizes licensing, Ubisoft continues to push forward with games-as-a-service (GaaS) models, reducing the focus on physical products altogether. These trends show that major players in the industry are leaning towards digital distribution as the primary way forward.
Ubisoft has been under pressure due to rumors of a potential buyout by Tencent, which already holds a 10% stake in the company. This speculation caused Ubisoft’s stock to jump significantly, despite disappointing sales from recent projects like Star Wars Outlaws. The market is watching closely to see how this potential acquisition could reshape the company and its strategy.
Roblox has come under fire after allegations surfaced that the company is overstating its user base numbers, misleading investors, and regulators. According to a report, key metrics such as user engagement hours and the number of active users have been inflated. While Roblox has denied these claims, the controversy continues to raise questions about transparency in the industry.
Discord, a popular communication platform used by gamers, was recently banned in both Russia and Turkey. The reasons cited include violations of local laws in Russia and concerns about child safety in Turkey. This move restricts access to millions of users in these countries, further complicating the international gaming ecosystem.
Microsoft continues to push boundaries with Xbox Cloud Gaming, announcing plans to roll out cloud services for a broad selection of games beyond its Game Pass subscription. This marks a significant step in expanding cloud gaming, allowing players to access their Xbox game libraries from the cloud, independent of any specific subscription service.
New games Week 42 |
Weeks commencing Monday 14 October 2024
Date | Title | Platform(s) | Genre(s) | Developer(s) | Publisher(s) |
---|---|---|---|---|---|
15 October | 9 R.I.P.[c] | NS | Visual novel | Otomate | Idea Factory International |
Darksiders II: Deathinitive Edition | PS5, XSS/XBX | Action role-playing, hack and slash | Gunfire Games | THQ Nordic | |
Drova: Forsaken Kin | Win, Lin, NS, PS4, PS5, XBO, XSS/XBX | Action role-playing | Just2D | Deck13 | |
Just Dance 2025 Edition | NS, PS5, XSS/XBX | Rhythm | Ubisoft Paris | Ubisoft | |
Neva | Win, Mac, NS, PS4, PS5, XSS/XBX | Action-adventure | Nomada Studio | Devolver Digital | |
New World: Aeternum | Win, PS5, XSS/XBX | MMORPG | Amazon Games Orange County | Amazon Games | |
Nikoderiko: The Magical World | NS, PS5, XSS/XBX | Platform | Vea Games | Knights Peak | |
Squirrel with a Gun | PS5, XSS/XBX | Action-adventure | Dee Dee Creations | Maximum Entertainment | |
Wizardry Variants Daphne | iOS, Droid | Role-playing | Studio 2PRO | Drecom | |
16 October | 8-Bit Adventures 2 | NS, PS4, PS5, XBO, XSS/XBX | Turn-based role-playing | Critical Games | Critical Games |
Crow Country | NS, PS4 | Survival horror | SFB Games | SFB Games | |
MechWarrior 5: Clans | Win, PS5, XSS/XBX | Action, first-person shooter | Piranha Games | Piranha Games | |
17 October | Age of Empires Mobile | iOS, Droid | Real-time strategy | TiMi Studios, World's Edge | Xbox Game Studios |
Amelia's Garden | NS | Puzzle | RedDeerGames | RedDeerGames | |
Animal Well | XSS/XBX | Metroidvania, puzzle | Shared Memory | Bigmode | |
Arsene Lupin: Once a Thief | Win, NS, PS4, PS5, XBO, XSS/XBX | Adventure | Blazing Griffin | Microids | |
Astlibra Gaiden: The Cave of Phantom Mist | NS | Side-scrolling, action role-playing | KEIZO | WhisperGames | |
A Quiet Place: The Road Ahead | Win, PS5, XSS/XBX | Survival horror | Stormind Games | Saber Interactive | |
Blazing Strike | Win, NS, PS4, PS5 | Fighting | RareBreed Makes Games | Aksys Games | |
Eternights | NS | Dating sim, action role-playing | Studio Sai | Studio Sai | |
Killing Time: Resurrected | Win, NS, PS4, PS5, XBO, XSS/XBX | First-person shooter | Nightdive Studios | Nightdive Studios | |
Kimi ga Nozomu Eien: Enhanced Edition | Win | Visual novel | aNCHOR | aNCHOR | |
Professional Baseball Spirits 2024-2025[a] | Win, PS5 | Sports | Konami Digital Entertainment | Konami Digital Entertainment | |
Recolit | NS | Puzzle adventure | Image Labo | Image Labo, Yokaze | |
Super Mario Party Jamboree | NS | Party | Nintendo Cube | Nintendo | |
Tinkertown | XBO, XSS/XBX | Sandbox, adventure | Headup Games | Headup Games | |
Tintin Reporter: Cigars of the Pharaoh | NS | Adventure | Pendulo Studios | Microids | |
18 October | RetroRealms: Halloween | Win, NS, PS4, PS5, XBO, XSS/XBX | Side-scrolling, action platformer | WayForward | Boss Team Games |
RetroRealms: Ash vs Evil Dead | Win, NS, PS4, PS5, XBO, XSS/XBX | Side-scrolling, action platformer | WayForward | Boss Team Games | |
Teenage Mutant Ninja Turtles: Mutants Unleashed | Win, NS, PS4, PS5, XBO, XSS/XBX | Platform, beat 'em up | aheartfulofgames | Outright Games | |
Unknown 9: Awakening | Win, PS4, PS5, XBO, XSS/XBX | Action-adventure | Reflector Entertainment | Bandai Namco | |
Valkyrie of Phantasm[b] | Win | Action | Areazero | Playism |